TikTok and the Romanian Presidential Election

In December 2024, the European Commission launched an investigation following “serious indications that foreign actors interfered in the Romanian presidential elections using TikTok.” The elections have been described as a “first big test” for “Europe’s digital police” and the Digital Services Act.

This ongoing research project investigates the role of TikTok during the 2024 Romanian presidential elections, including the platform’s use in post-election annulment reactions and mobilisations.

The project’s initial phase took place at the Digital Methods Winter School in January 2025, where we experimented with formats for retrospective display – drawing inspiration from creative coding, algorithmic composition, multiperspective live action replays, and the aesthetics of forensic
reconstruction. You can read more about this work in this blog post.

🇧🇷 Digital Methods in Brazil

The project Digital Methods in Brazil explores emerging creative approaches that harness the web, its technologies, and data to tackle research questions. It investigates which digital methods are being adopted, their purposes, and their significance for understanding digital media and culture. It also examines who is developing research software to study digital culture.

This project aims to establish a Digital Methods Global South network, starting with the Brazilian landscape.

🔗 You are welcome to join the Digital Methods Global South Network by collaborating with us to map Digital Methods in Brazil (click here!). The results of this form will be displayed here and updated continuously 🤓.

forestscapes

How can soundscapes be used as a way to attend to forest life and the many different ways of narrating and relating to forests, forest issues and forest protection and restoration efforts?

The forestscapes project aims to explore and document generative arts-based methods for recomposing collections of sound materials to support “collective inquiry” into forests as living cultural landscapes.

To receive occasional email updates about the project you can sign up here.

If you’re interested in collaborating or hosting a forestscapes workshop you can contact:

For more see:

The forestscapes project is pollinated by the Department of Geography, the Department of Digital Humanities, the Centre for Digital Culture, the Centre for Attention Studies, the Digital Futures Institute and the Environmental Humanities Network at King’s College London with support from the UK’s National Environmental Research Council.

Pluralising Critical Technical Practices

A gathering and reconsideration of critical technical practices in digital research and beyond.

Contributions published in a special issue in Convergence: The International Journal of Research into New Media Technologies.

If you’re interested in critical technical practices and you’d like to follow work in this area, we’ve set up a mailing list here for sharing projects, publications, events and other activities: https://jiscmail.ac.uk/CRITICAL-TECHNICAL-PRACTICES

Further details (links will be added here as they are available):

Special issue articles:

Image credit: “All Gone Tarot Deck” co-created by Carlo De Gaetano, Natalia Sánchez Querubín, Sabine Niederer and the Visual Methodologies Collective from Climate futures: Machine learning from cli-fi, one of the special issue articles.

Forest Media Practices

A collaboration with the European Forest Institute exploring how arts- and humanities-based digital methods can be used to understand forest issues and to explore engagement around reforestation. Undertaken as part of the SUPERB project on upscaling forest restoration.

This is an ongoing research project and materials will be listed here when they are available.